Mapdl.angle(wn='', theta='', axis='', kincr='', **kwargs)

Rotates the display about an axis.

APDL Command: /ANGLE

  • wn – Window number (or ALL) to which command applies (defaults to 1).

  • theta – Angle (degrees) for changing display orientation (positive, counterclockwise about specified axis).

  • axis – Rotation axis: XS, YS, or ZS (default) for the screen axes; XM, YM, or ZM for the global Cartesian model axes. ZS is normal to the screen; all axes pass through the focus point.

  • kincr

    Cumulative rotation key:

    0 - Do not use cumulative successive rotations.

    1 - Use cumulative rotations. Rotations are relative to the previous rotation.

    View settings (/VIEW) are recalculated.


Default orientation is YS vertical. When the /XFRM command is set for rotation about two points, or for entities, the /ANGLE command is functional only for Axis = ZS or ZM and KINCR = 1.

This command is valid in any processor.